Cloud playout and channel origination
Turn a content library into a 24/7 channel with its own ad breaks
Channel Foundry is the playout and scheduling layer. Programmers build the day, apply the channel's look, and place ad breaks once. The same channel then plays out to FAST platforms, your own apps, IPTV headends, and in-room TV without a second system.
What it does
Scheduling and EPG
Daypart grids, programming blocks, loops, and rules that auto-fill the schedule from tagged library content. Program guide data exports for each distribution partner.
Playout automation
Frame-accurate playlists that mix file-based programming with live windows. Secondary events trigger graphics, break signals, and source switches on time.
Branding and graphics
Channel bugs, lower thirds, up-next promos, and squeeze-backs rendered in the output, so every platform receives the same branded feed.
Break structure
Define break positions and durations once. Foundry writes SCTE-35 cues into the output, and unsold time falls back to promos or slate instead of dead air.
Content preparation
Ingest and normalize mezzanine files, set loudness to ATSC A/85 or EBU R128 targets, and carry captions through to every output.
As-run and compliance
As-run logs record what actually played, when, and on which output, ready for reconciliation with ad delivery and music or rights reporting.
How it works
Ingest
Load library files and rights windows; Foundry checks format, loudness, and captions.
Program
Build the schedule from blocks and rules, with live windows where events will air.
Brand
Attach graphics templates and break structure to the channel, not to each episode.
Play out
Originate the channel with SCTE-35 cues in the output and hand it to Network Fabric.
Technical specifications
Formats, protocols, and deployment targets. Exact versions and partner-specific profiles are confirmed during scoping.
| File ingest | MP4, MOV, MXF (mezzanine), with sidecar captions |
|---|---|
| Live inputs | SRT, RIST, RTMP, HLS pull, MPEG-TS over UDP/RTP |
| Outputs | HLS, MPEG-DASH, CMAF, MPEG-TS (SRT, UDP multicast) |
| Ad signaling | SCTE-35 splice_insert and time_signal with segmentation descriptors |
| Captions | CEA-608/708 passthrough; WebVTT and IMSC for streaming outputs |
| Loudness | ATSC A/85 (−24 LKFS) or EBU R128 (−23 LUFS) normalization |
| Program guide | XMLTV and partner-specific schedule exports |
| Deployment | Managed cloud, your cloud account, or on-prem |
Where Channel Foundry is used
- FAST channelsLaunch and monetize free ad-supported streaming TV channels
- OTT and streaming appsAdd live channels and server-side ads to AVOD, SVOD, and hybrid apps
- IPTV and pay-TV operatorsChannel origination and local ad insertion for MSOs, telcos, and IPTV
- Hospitality TVBranded in-room channels and offers for hotels, resorts, and cruise
- Digital publishersTurn video archives into channels and monetize with contextual ads